21 lines
558 B
GDScript3
21 lines
558 B
GDScript3
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extends EventBase
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func _init():
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id = "EngRoomClosetEvent"
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func registerTriggers(es):
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es.addTrigger(self, Trigger.EnteringRoom, "eng_corridor6")
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func run(_triggerID, _args):
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if(3 > getModuleFlag("PierreModule", "Quest_Status") and getModuleFlag("PierreModule", "Quest_Status") > 0): # In the future potentially make it possible to be a daily event thing
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if(GM.pc.isBlindfolded()):
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addButton("Pierre's Task", "Is it time?", "wall")
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func getPriority():
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return 0
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func onButton(_method, _args):
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if(_method == "wall"):
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runScene("EngRoomScene")
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