Fix crashy crash on PC training with a bowl
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@ -74,7 +74,7 @@ func _react(_action: String, _args):
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if(_action == "endthescene"):
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if(_action == "endthescene"):
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increaseModuleFlag("IssixModule", "PC_Training_Level")
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increaseModuleFlag("IssixModule", "PC_Training_Level")
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increaseModuleFlag("IssixModule", "Progression_Points")
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increaseModuleFlag("IssixModule", "Progression_Points")
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GM.pc.addSkillExperience("pet", 300)
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GM.pc.addSkillExperience("Pet", 300)
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GM.pc.getSkillsHolder().addPerk("BowlTraining")
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GM.pc.getSkillsHolder().addPerk("BowlTraining")
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var scenes = GM.main.getModuleFlag("IssixModule", "Misc_Slavery_Info", {"scenes_seen": []})
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var scenes = GM.main.getModuleFlag("IssixModule", "Misc_Slavery_Info", {"scenes_seen": []})
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scenes["scenes_seen"].append(sceneID)
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scenes["scenes_seen"].append(sceneID)
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