2024-10-29 01:07:34 +00:00
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extends Module
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class_name PierreModule
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func getFlags():
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return {
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"Pierre_Introduced": flag(FlagType.Bool),
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"Pets_Introduced": flag(FlagType.Bool),
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"Score_Explored": flag(FlagType.Number),
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"Quest_Status": flag(FlagType.Number),
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"Azazel_Catnip_talked": flag(FlagType.Bool),
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"Azazel_Catnip_found": flag(FlagType.Bool),
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2024-10-30 21:25:47 +00:00
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"Azazel_Catnip_taken_today": flag(FlagType.Bool),
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"PC_Enslavement_Status": flag(FlagType.Number),
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"Azazel_Catnips_given": flag(FlagType.Number),
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2024-10-31 00:36:55 +00:00
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"Quest_Bonked": flag(FlagType.Bool),
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2024-11-01 00:34:49 +00:00
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"Quest_Wait_Another_Day": flag(FlagType.Bool),
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"Activated_Cabinets": flag(FlagType.Dict),
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"QuestionnaireQ1": flag(FlagType.Bool),
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"QuestionnaireQ2": flag(FlagType.Bool),
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"QuestionnaireQ3": flag(FlagType.Text),
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"QuestionnaireQ4": flag(FlagType.Text),
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2024-10-29 01:07:34 +00:00
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}
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func _init():
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id = "PierreModule"
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author = "Frisk"
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events = [
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"res://Modules/PierreModule/EventTileOnEnter.gd",
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2024-10-30 21:25:47 +00:00
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"res://Modules/PierreModule/GreenhouseCatnip.gd",
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2024-11-01 00:34:49 +00:00
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"res://Modules/PierreModule/EngRoomClosetEvent.gd",
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"res://Modules/PierreModule/PierreQuestionnaireEvent.gd"
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2024-10-29 01:07:34 +00:00
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]
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scenes = [
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"res://Modules/PierreModule/PierreTalkMain.gd",
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"res://Modules/PierreModule/GreenhouseCatnipStealScene.gd",
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2024-10-30 21:25:47 +00:00
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"res://Modules/PierreModule/PetsTalkMain.gd",
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2024-11-01 00:34:49 +00:00
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"res://Modules/PierreModule/EngRoomScene.gd",
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"res://Modules/PierreModule/PierreQuestionnaireScene.gd",
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"res://Modules/PierreModule/NoPetsTalkMain.gd"
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2024-10-29 01:07:34 +00:00
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]
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characters = [
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"res://Modules/PierreModule/PierreCharacter.gd",
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"res://Modules/PierreModule/LamiaCharacter.gd",
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"res://Modules/PierreModule/HiisiCharacter.gd",
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"res://Modules/PierreModule/AzazelCharacter.gd"
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]
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worldEdits = [
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"res://Modules/PierreModule/PierreWorldEdit.gd"
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]
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items = [
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2024-10-30 21:25:47 +00:00
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"res://Modules/PierreModule/CatnipItem.gd",
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"res://Modules/PierreModule/MapItem.gd",
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2024-11-01 00:34:49 +00:00
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"res://Modules/PierreModule/CookieItem.gd" # I just felt like this game needs more variety in items, even if by themselves they don't do much
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2024-10-29 01:07:34 +00:00
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]
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quests = [
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"res://Modules/PierreModule/PierresPetQuest.gd"
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]
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func resetFlagsOnNewDay():
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GM.main.setModuleFlag("PierreModule", "Azazel_Catnip_taken_today", false)
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2024-10-30 21:25:47 +00:00
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GM.main.setModuleFlag("PierreModule", "Activated_Cabinets", {})
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2024-11-01 00:34:49 +00:00
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GM.main.setModuleFlag("PierreModule", "Quest_Wait_Another_Day", false)
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