Removed PavlovsDog perk as its too close to Pet Commands perk Minor updates to skill tree Changed mechanic of Command attacks being assigned to guards
30 lines
527 B
GDScript
30 lines
527 B
GDScript
extends PerkBase
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func _init():
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id = "PetSpeech"
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skillGroup = "Pet"
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func getVisibleName():
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return "Meow bark"
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func getVisibleDescription():
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return "You have learned the speech of animals without losing ability to communicate with humanoids"
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func getSkillTier():
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return 2
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func getPicture():
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return "res://Modules/IssixModule/Skills/Images/petspeech.png"
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func toggleable():
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return true
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func unlockable():
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return false
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func hiddenWhenLocked() -> bool:
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return true
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func hiddenWhenUnlocked() -> bool:
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return false
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