extends Module class_name PierreModule func getFlags(): return { "Pierre_Introduced": flag(FlagType.Bool), "Pets_Introduced": flag(FlagType.Bool), "Score_Explored": flag(FlagType.Number), "Quest_Status": flag(FlagType.Number), "Azazel_Catnip_talked": flag(FlagType.Bool), "Azazel_Catnip_found": flag(FlagType.Bool), "Azazel_Catnip_taken_today": flag(FlagType.Bool), "PC_Enslavement_Status": flag(FlagType.Number), "Azazel_Catnips_given": flag(FlagType.Number), "Quest_Bonked": flag(FlagType.Bool), "Activated_Cabinets": flag(FlagType.Dict) } func _init(): id = "PierreModule" author = "Frisk" events = [ "res://Modules/PierreModule/EventTileOnEnter.gd", "res://Modules/PierreModule/GreenhouseCatnip.gd", "res://Modules/PierreModule/EngRoomClosetEvent.gd" ] scenes = [ "res://Modules/PierreModule/PierreTalkMain.gd", "res://Modules/PierreModule/GreenhouseCatnipStealScene.gd", "res://Modules/PierreModule/PetsTalkMain.gd", "res://Modules/PierreModule/EngRoomScene.gd" ] characters = [ "res://Modules/PierreModule/PierreCharacter.gd", "res://Modules/PierreModule/LamiaCharacter.gd", "res://Modules/PierreModule/HiisiCharacter.gd", "res://Modules/PierreModule/AzazelCharacter.gd" ] worldEdits = [ "res://Modules/PierreModule/PierreWorldEdit.gd" ] items = [ "res://Modules/PierreModule/CatnipItem.gd", "res://Modules/PierreModule/MapItem.gd", "res://Modules/PierreModule/CookieItem.gd" ] quests = [ "res://Modules/PierreModule/PierresPetQuest.gd" ] func resetFlagsOnNewDay(): GM.main.setModuleFlag("PierreModule", "Azazel_Catnip_taken_today", false) GM.main.setModuleFlag("PierreModule", "Activated_Cabinets", {})