extends SceneBase func _init(): sceneID = "MedicalLamiaPeekScene" func _run(): if(state == ""): saynn("You can definietely hear something happening there...") addButton("Leave", "Leave", "endthescene") # How to lock player out of entering the hospital room? func _react(_action: String, _args): if(_action == "endthescene"): endScene() return setState(_action)