extends EventBase func _init(): id = "IssixNovaTalkEvent" func registerTriggers(es): es.addTrigger(self, Trigger.SceneAndStateHook, ["NovaTalkScene", "talk"]) func run(_triggerID, _args): if(GM.main.getModuleFlag("IssixModule", "Issix_Introduced", false) == true): addButton("Issix", "Ask Nova about Issix", "main") return true return false func onButton(_method, _args): if(_method == "main"): # GM.main.endCurrentScene() runScene("NovaIssixTalkScene") func getPriority(): return 20