extends SceneBase func _init(): sceneID = "IssixSlaveryIntroCont" func requirements_met(): return getModuleFlag("IssixModule", "Misc_Slavery_Info", {"scenes_seen": []})["scenes_seen"].find("IssixSlaveryIntroCont") == -1 func _run(): if(state == ""): playAnimation(StageScene.Duo, "kneel", {npc="issix", npcAction="stand"}) saynn("As you approach the corner your Master stands, grinning. You assume your position on your blanket.") saynn("[say=issix]Good day, pet. [/say]") if(OPTIONS.isContentEnabled(ContentType.Watersports)): if GM.pc.getFluids().hasFluidTypeWithCharID("Piss", "issix"): saynn("[say=issix]My my. My piss slut came back and {pc.he} is marked by myself. [/say]") else: func _react(_action: String, _args): if(_action == "endthescene"): endScene() return setState(_action)