extends EventBase func _init(): id = "IssixSearchEvent" func registerTriggers(es): es.addTrigger(self, Trigger.EnteringRoom, "hall_mainentrance") func react(_triggerID, _args): if(doEventCheck("IssixBusy") != null) or GM.main.isVeryLate(): return false var visited = GM.main.getModuleFlag("IssixModule", "Last_Day_Visited_Master") if visited != null and GM.main.getDays() > visited + 2: # 3 days without visiting master runScene("IssixFoundPlayer") func getPriority(): return 10