Issix-mod/Modules/IssixModule/IssixPetQuest.gd

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GDScript3
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extends QuestBase
func _init():
id = "IssixsPetQuest"
func getVisibleName():
return "Becoming something lesser"
func getProgress():
var quest_status = GM.main.getModuleFlag("IssixModule", "Quest_Status")
var quest_await = GM.main.getModuleFlag("IssixModule", "Quest_Wait_Another_Day", false)
var quest_rejection = GM.main.getModuleFlag("IssixModule", "Quest_Rejected_By_Issix", 0)
var result = []
if quest_rejection == 1 or quest_rejection == 4:
return ["You rejected Issix's offer to become his pet."]
result.append("Issix gave you a map and a task - to get him whatever is in a place marked on the map, and look for number 84. Apparently this trust exercise requires you to wear a blindfold, wonder why...")
if(quest_status > 1):
result.append("You've found the hidden closet. Now just to find what Issix asked of you...")
if(quest_status > 2):
result.append("You've got a pack of gum. Return it to Issix.")
if(quest_status > 4):
result.append("You've delivered a pack of gum to Issix. His next request was of you to complete a ”test” of some sorts.")
if(quest_status == 3 and quest_await):
result.append("You've delivered a pack of gum to Issix. He has asked you to wait until tomorrow when he will have next task for you")
if(quest_status == 3 and !quest_await):
result.append("You've delivered a pack of gum to Issix. He should have a new task for you today.")
if(quest_status > 5 and quest_rejection == 0):
result.append("You've finished the questionnaire which you've passed. Issix asked you to come back the next day for last trial.")
if(quest_status == 5 and quest_await):
result.append("You started the questionnaire, however your answering session was abruptly interrupted by medical emergency of Lamia. Issix asked you to come other day.")
if(quest_status == 5 and !quest_await):
result.append("You started the questionnaire, however your answering session was abruptly interrupted by medical emergency of Lamia. Issix asked you to come other day, at least a day has passed so you should check up with them.")
if quest_status > 6 and quest_rejection == 0:
result.append("You've succeeded Issix's last trial and have gotten permission to become Issix's pet. Issix said that your introduction is the next day,")
if quest_status > 8:
result.append("Issix has became your new Master as you've given into him as his "+("pet" if GM.main.getModuleFlag("IssixModule", "PC_Enslavement_Role", 1) == 1 else "prostitute")+".")
if(quest_rejection > 1):
result.append("Issix rejected the idea of you being his pet after you failed his test.")
return result
func isVisible():
return GM.main.getModuleFlag("IssixModule", "Quest_Status") > 0
func isCompleted():
return GM.main.getModuleFlag("IssixModule", "Quest_Status") > 10 or GM.main.getModuleFlag("IssixModule", "Quest_Rejected_By_Issix", 0) > 1
func isMainQuest():
return false
# quest_status - state (number)
# 0 - no quest/haven't started
# -1 - refused Issixs quest
# 1 - accepted Issixs quest
# 2 - arrived at closet
# 3 - looted the gumball
# 4 - gave the gumball to Issix
# 5 - answered first part of questionnaire
# 6 - answered second part of questionnaire, waits for the walk
# 7 - got accepted as a pet